Hew Maan

Hew Maan is one of the champions of Idle Champions of the Forgotten Realms. He is obtained from the Grand Revel Event.

Zrang, Kleeb, and Yassa have a brilliant plan: trick the humans into thinking they are one of them and loot all their stuff! Honestly they can't believe this hasn't happened already.

Zrang and his siblings hide inside a trench coat and masquerade as a human. Their buffs change based on where they are located in the formation. They provide three different buffs that are useful in different situations. Place them near the front of the formation and they increase your rate of progression (pre-wall). Place them in the center of the formation and they assist with killing bosses (pushing wall). Place them near the back of the formation and they greatly increase your damage against non-boss monsters (farming at your wall). They work best in formations with several humans.

Backstory
"Zrang, his twin brother Kleeb, and their brood-sister Yassa began their Icewind Dale existence stealing gems and dreaming of being respected by the locals. Inspired by their mentor, Jarlaxle, they stand tall to form Hew Maan - who is totally a human and not on a nefarious mission to steal all the Champions' stuff."

Abilities
Crossbow Bolt - Basic Attacks

The middle kobold shoots a random enemy with a small crossbow.

Teamwork – Level 40 Ability
 * Hew Maan provides different buffs depending on their proximity to the front of the formation.
 * Depending on where they are placed in the formation, a different kobold takes the top slot in the trench coat and provides a different buff:
 * Zrang - [Front X Columns] - Enemies have a 25% chance to drop double quest items or count for double quest progress.
 * Kleeb - [Middle Columns] - Increase the damage of Champions against boss enemies by 400%; if the boss has hits-based or armor-based health, successful attacks destroy twice as many segments as they normally would.
 * Yassa - [Back X Columns] - Increase the damage of Champions in the two columns in front of Hew Maan by 100%.
 * Note: in formations with four or less columns, X is always 1. In columns with five or more columns, X is always 2.

Hello, Fellow Humans – Level 120 Ability
 * Hew Maan buffs their abilities based on the number of "other" humans in the formation.
 * ''Increase the effect of Kleeb and Yassa's Teamwork abilities based on the number of human Champions in the formation:
 * 1-3 "other" humans: +100%
 * 4-5 "other" humans: +700%
 * 6-7 "other" humans: +3100%
 * 8-9 "other" humans: +12700%''

Carefully Balanced – Level 200 Ability
 * Increase the effect of Zrang's Teamwork ability by 10% for each Champion adjacent to the kobolds (stacks additively and then applied to Teamwork multiplicatively).

 Specializations – Level 240 


 * Hew Maan cozies up with the most common race in the party.
 * The Hello, Fellow Humans ability now uses the most populous race in your formation instead of Human. Ties do not matter as only the count is important.
 * Hew Maan focuses on working together with themselves.
 * The effect of all Teamwork abilities are increased by 100%.
 * Hew Maan focuses on working together with themselves.
 * The effect of all Teamwork abilities are increased by 100%.

Please Stand By – Level 280 Ability
 * The two kobolds that are not on top provide lesser buffs passively. These abilities are not buffed by Hello, Fellow Humans.
 * Zrang: Boss enemies move 25% slower.
 * Kleeb: Hits-based and armor-based enemies and blockers have a 50% chance of spawning with 25% of their hits already gone.
 * Yassa: Reduce the base attack cooldown of Champions adjacent to the kobolds by 0.5s.

'''Roll Out! – Level 360 Ultimate Attack'''


 * The Kobolds pepper a random enemy with bolts and Zrang's Teamwork is doubled for 30 seconds.
 * Each kobold in the stack attacks repeatedly with their own crossbow, peppering a random target with 12 bolts in total. An additional effect then occurs based on whichever kobold is on the top of the stack. Moving the kobolds while the effect is active does not update it.
 * Zrang: Roll Out! — The effect of Zrang's Teamwork is doubled for 30 seconds.
 * Kleeb: Stop! — Non-boss enemies are stunned and no additional enemies will spawn for 15 seconds.
 * Yassa: Faster! — Reduce any active ultimate cooldowns of all Champions in the formation by 25%.

Feats
Unlocked at level 450 cost. Unlocked at level 2515 cost.

Trivia

 * Idle Champion Spotlight: Hew Maan
 * Asharra's Specialization Bond: Humans effects Hew Maan